
3D Illustration
Are
you looking for vibrant 3D-computer illustrations? Welcome
to LaserLines, we’re a small multimedia
studio in the UK. Illustration has changed a lot over the
years from pencil and brush to a shift into digital techniques
and technologies.
3D modelling is a highly impressive and
cost effective alternative to traditional methods of illustration
and photography.
Using powerfull software used by many Hollywood studios in
blockbuster films, our skilled team of modellers and animators
will transform any idea or story board into a stunning visual
or video guaranteed to impress.
Based in Chesham, just outside London
we offer companies our highly skilled services at a very reasonable price. We
have the in-depth knowledge of 3D computer illustration that
allows us to provide you with highest standard of images.
Before starting a project our professional designers will
analyze and evaluate your brief and then provide you with
our thoughts on the best way to give you the 3d illustration
you want.We produce all types of 3d illustration, 3d character
animation, photorealistic 3d illustration, 3d medical animation,
pharmaceutical 3d animation, 3d product visualisation, 3d
scientific illustration, 3d cutaway illustration, 3d exploded
diagrams, 3d animated logos, architectural 3d rendering,
architectural 3d illustration, photorealistic 3d product
illustrations, photorealistic 3d product animation.

What is 3D Modelling?
When we create 3d illustrations, we use
a process called 3d modelling. This involves creating
a wireframe of a three dimentional object using a 3d modelling
software package, we use Cinema
4D XL. Once we have created the 3d model, we
then create a 2d still or a series of still for an animation.
This process is called 3d rendering. All the 3d images you
see on our site are 3d wireframes that have been rendered
to produce the final image.
3D Wireframe
|
Rendered Image - no Textures |
 |
 |
Setting the Scene
Creating the 3d wireframe is only the first stage in generating
a realistic 3d illustration. The next stage is to texture
and light the 3d object. A texture is an image or patern which
then gets wraped around the image like a plastic shrink wrap. We
can then set certain properties on this texture such as colour,
whether its rough or smooth, reflective or matt, dull or
glowing and so on.
The next stage is the lighting. Our software is like
a 3d virtual photo studio, allowing us to place our 3d object
in the scene then add virtual lights around the object to
get the effect we want. With lighting we can simulate different
surroundings such as a distant sun light, using distand blue
and yellow lights to simulate the sun and reflection of the
blue sky. A
more vivid effect can be created using more focused virtual
spot lights to highlight more specific area on an object,
this would be used on a close up product shot for instance.
Finally, we set the camera angle we want by moving the virtual
camera around. We've also got control over setting
such as focal lenght, with this we can set the distance in
which we want focus and how much we want to blur the background
and
weather we want a wide angled shot with lots of perspective
or a flatter less dramatic angle.
| Final Render - with
Cutout |
 |
The Final Product
3d modelling is very veritile and
allows us to output at all kinds of sizes. We can produce low
resolution (800x600 pixel or lower) images for use on the web,
high resolution images suitable for printing full page (5000x3000
pixel) right up to super high resolution images (20,000 x 15,000
pixel or higher) for bill-board advertising.
As well as still images, we can also produce animation from our
3d scenes which can be optimised for streaming over the web or
output at high quality either SD or HD for DVD, BlueRay etc.
|