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3D Illustration

3D IllustrationAre you looking for vibrant 3D-computer illustrations? Welcome to LaserLines, we’re a small multimedia studio in the UK. Illustration has changed a lot over the years from pencil and brush to a shift into digital techniques and technologies.

3D modelling is a highly impressive and cost effective alternative to traditional methods of illustration and photography.

Using powerfull software used by many Hollywood studios in blockbuster films, our skilled team of modellers and animators will transform any idea or story board into a stunning visual or video guaranteed to impress.

Based in Chesham, just outside London we offer companies our highly skilled  services at a very reasonable price. We have the in-depth knowledge of 3D computer illustration that allows us to provide you with  highest standard of images. Before starting a project our professional designers will analyze and evaluate your brief and then provide you with our thoughts on the best way to give you the 3d illustration you want.We produce all types of 3d illustration, 3d character animation, photorealistic 3d illustration, 3d medical animation, pharmaceutical 3d animation, 3d product visualisation, 3d scientific illustration, 3d cutaway illustration, 3d exploded diagrams, 3d animated logos, architectural 3d rendering, architectural 3d illustration, photorealistic 3d product illustrations, photorealistic 3d product animation.


Main flash site

What is 3D Modelling?

When we create 3d illustrations, we use a process called 3d modelling.  This involves creating a wireframe of a three dimentional object using a 3d modelling software package, we use Cinema 4D XL.  Once we have created the 3d model, we then create a 2d still or a series of still for an animation. This process is called 3d rendering. All the 3d images you see on our site are 3d wireframes that have been rendered to produce the final image.

3D Wireframe
Rendered Image - no Textures


Setting the Scene

Creating the 3d wireframe is only the first stage in generating a realistic 3d illustration.  The next stage is to texture and light the 3d object. A texture is an image or patern which then gets wraped around the image like a plastic shrink wrap. We can then set certain properties on this texture such as colour, whether its rough or smooth, reflective or matt, dull or glowing and so on.

The next stage is the lighting. Our software is like a 3d virtual photo studio, allowing us to place our 3d object in the scene then add virtual lights around the object to get the effect we want. With lighting we can simulate different surroundings such as a distant sun light, using distand blue and yellow lights to simulate the sun and reflection of the blue sky.  A more vivid effect can be created using more focused virtual spot lights to highlight more specific area on an object, this would be used on a close up product shot for instance.

Finally, we set the camera angle we want by moving the virtual camera around. We've also got control over setting such as focal lenght, with this we can set the distance in which we want focus and how much we want to blur the background and weather we want a wide angled shot with lots of perspective or a flatter less dramatic angle.

Final Render - with Cutout



The Final Product

3d modelling is very veritile and allows us to output at all kinds of sizes. We can produce low resolution (800x600 pixel or lower) images for use on the web, high resolution images suitable for printing full page (5000x3000 pixel) right up to super high resolution images (20,000 x 15,000 pixel or higher) for bill-board advertising.

As well as still images, we can also produce animation from our 3d scenes which can be optimised for streaming over the web or output at high quality either SD or HD for DVD, BlueRay etc.

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